﻿using System.Collections.Generic;
using System.Collections;

namespace GameStudio.IDE.Store
{
    internal class ItemBaseList: IEnumerable<ItemBase>
    {
        private string _key;
        public ItemBaseList(string key)
        {
            this._key = key;
        }
        public IEnumerator<ItemBase> GetEnumerator()
        {
            return null;
            //return .GetItems(this.key).GetEnumerator();
        }

        IEnumerator IEnumerable.GetEnumerator()
        {
            return GetEnumerator();
        }
    }
}
